Hollywood and Games Summit - How Talent Can Successfully Cross the Digital Divide
Tuesday, June 26th, 2007At the beginning of this panel Jordan Mechner, Creator, Prince of Persia, asked the audience who came from the Hollywood side and who came from the Game side. It was very interesting to me that the number of people from the Hollywood/Movies side were about 25% and the Games side was about 75%. There is a lot of talk about how important story is to video games, and how special the process is that gets a good story into a good video game and the huge influence a good story has on the success of a game.
There is a lot of agreement that convergence is when people play a game, live a story they have influence over, and care about the characters and moments of meaning that arise as you participate. That is where the convergence of the two mediums happens. So, I guess in that sense convergence has happened and it’s just a matter of deeper convergence.
Kim Libreri the VP Advanced Strategy from Digital Domain has been talking about how convergence is happening, and will continue to happen because the digital assets that are created for films are more and more easily available to the games world and vice versa. Soon game engines will be the platforms used to create TV shows and then to create movies. That’s pretty cool.
Bottom line is no surprise, talent is talent and valuable wherever and whenever.
